Research fields

The structuring and organization of data and information to make it accessible, manipulable, and usable by computer systems, through models, formal languages, or ontologies.

Subtle stimuli or incentives built into online user interfaces and experiences to influence behavior and decisions. These techniques include reminders, personalized recommendations, virtual rewards, and other mechanisms.

The process of exploring and analyzing large data sets to discover patterns, relationships, or knowledge using statistical techniques, machine learning, and knowledge extraction algorithms.

The process by which users interact with computer systems through various means, such as gestures, mouse clicks, keyboard keys, voice, or touch, to create smooth, simple, and ergonomic user experiences.

The use of digital technologies (including online educational resources, interactive learning tools, and personalized teaching) to improve learning and teaching processes.

Projects funded by


Ongoing projects


  • PANDA: Harnessing the potential of data visualization and narratives produced by media and public actors in times of pandemic or health crisis
  • INFINEED: The Interplay of Feedback and Incentive Effects on Electricity Demand
  • P8: Transversal computational thinking – supporting responsible computational problem solving across domains
  • PowerPOSE: Understanding and Empowering the Consumer Facing Dark Patterns in Online Shopping Environments