The Aesthetic of Games

Conference

Friday June 12

 

09:15-10:00. Alexandre Declos (University of Neuchâtel)

Game Aesthetics: The Design Stance

 

10:00-10:45. Xiaochang Liang (Hong Kong University of Science and Technology)

Breaking the “Wall”: Wall-Clipping as Moments of Disclosure in the Aesthetic Ontology of 3D Videogames

 

10:45-11:00. Coffee break

 

11:00-11:45. Eliya Cohen (University of Utah)

Gameplay Revelations

 

11:45-12:30. Benjamin Théveny (EHESS/ENS)

Touched by a Chess Game?

 

12:30-14:15. Lunch break

 

14:15-15:00. Joseph Han (NYU)

Two Kinds of Games

 

15:00-15:45. Thomas Morisset (Université Côte d’Azur)

The Two Beauties of Games

 

15:45-16:00. Coffee break

 

16:00-17:00. Christopher Bartel (Appalachian State University)

Transgressive Play

 

 

Saturday June 13

 

09:15-10:00. Nele van de Mosselaer & Nathan Wildman (Tilburg University)

Beginnings and Endings

 

10:00-10:45. Luca Marchetti (University of Genova)

Towards an Aesthetics of Interactions

 

10:45-11:00. Coffee break

 

11:00-11:45. Andrea Tortoreto (Pegaso Telematic University)

Metarepresentational Agency: On the Distinctive Aesthetic Structure of Games (online presentation)

 

11:45-12:30. Roméo Agid (Condé School of Applied Arts) & Gauvain Leconte-Chevillard (University of Namur)

The Aesthetics of Difficulty in Videogames: Obstacles, Dynamics, and Play

 

12:30-14:15. Lunch break

 

14:15-15:00. Gaia Penna (University of Milan)

Seeing without knowing. Puzzle paintings and their appreciation

 

15:00-15:45. Alexandre Billon (University of Lille, CNRS)

Making Poetry as Play: A Defense

 

15:45-16:00. Coffee break

 

16:00-17:00. Aaron Suduiko (USC Dornsife)

“Ought” Without “Can”: Hopelessness and Faith in Video Games